
Type VI armor
Equipment, Armor
Full plate, the best protection and the worst Dexterity penalty.
From the book
Full plate armor is the top class: it absorbs 6 points of damage from every attack, but the wearer takes -3 on all saves vs Dexterity. Only elves and dwarves know how to forge it, so it is rare and costs 2000+ G.P.
It counts as 40 lb. for encumbrance, about half its true weight. Spell casters other than paladins cannot wear it. Under the optional wear rules it resists fire well (only a 2% chance of needing repair after 20+ points in a round), but a fall of 20 ft. or more gives a 5% chance of replacement and 50% of repair.
At a glance
- Damage absorbed
- 6 point(s) per attack
- Dex. save adjustment
- -3 saves
- Includes
- Plate armor.
- Restriction
- Spell casters cannot use armor (paladins excepted), p. 69
- Encumbrance
- Counts as 40 lb.