
Firestorm
Spell, Elemental Magic, level 6
Fills an area with roaring flame that heavily burns creatures, incinerates paper, wood, cloth and hide, and may melt soft metals.
From the book
Roaring flames fill a 10x10x10 ft. space up to 100 ft. away for 1 minute. Creatures inside take 5-50 (5d10) points of damage, halved with a save vs Dexterity. Paper, wood, cloth and hide burn up automatically, though magic items get a save, and soft metals like gold, silver and lead have a 50% chance of melting in the heat.
At a glance
- Range
- 100 ft.
- Area
- 10x10x10 ft.
- Damage
- 5-50 (5d10); save vs Dexterity for 1/2
- Items
- Paper/wood/cloth/hide incinerated (magic items save); gold, silver, lead 50% liable to melt
- Duration
- 1 minute
- Save
- As stated
- Spell type
- Non-variable
- Restricted to
- Druids and practitioners of Elemental Magic only
A scene
In a clearing deep in the Yallock, the Naga priestess raised her silver idol of Tiamat over the bound captives. The druid Talia stood up in the ferns at the clearing's edge and pointed. The altar vanished in a roaring cube of fire. The priestess threw herself out of it, scorched and shrieking, and the cloth hangings and wooden stakes around the altar burned to ash in moments. When the flames died after a minute, the silver idol had slumped into a shapeless lump of metal. The captives, bound well clear of the altar, were only singed.