Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Insect Swarm

Spell, Elemental Magic, level 6

Summons a directed swarm of stinging wasps, hornets and bees that damages and panics creatures; smoke or large fires repel it.

From the book

A swarm of wasps, hornets and bees 100x100x100 ft. in size answers the caster's call. It can be sent up to 1,000 ft. away and moves as a mass at 100 ft. per minute. Living creatures inside are stung for 2-8 points each minute by the venomous insects and must save vs Will or panic, fleeing flat out in a random direction for as long as the spell lasts.

Thick smoke or a big fire keeps the insects away, and a Neutralize Poison spell, elixir or similar remedy halves the sting damage. The swarm lasts 10 minutes.

At a glance

Area
100x100x100 ft.
Control range
1,000 ft.
Movement
100 ft. per minute
Damage
2-8 per minute (halved by Neutralize Poison)
Panic
Save vs Will or flee at maximum speed for the duration
Duration
10 minutes
Save
vs Will, as stated
Spell type
Non-variable
Restricted to
Druids and practitioners of Elemental Magic only
Deterrent
Heavy smoke or a large fire keeps the insects at bay

A scene

The Pict warband had surrounded the sacred grove, and the old druid within it had had enough. He sent out a cloud of wasps, hornets and bees that darkened the sky over the glade. It swept across the warriors at a run. Men screamed as the stings came, and most of them broke and fled in every direction, crashing through gorse and over each other, and did not stop running until the swarm itself had gone. Only the warchief held. He had snatched a burning brand from the fire and stood cursing inside its smoke.

Written for this archive, not from the book

Find it in the spellbook of Elemental Magic