Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Flight

Spell, Enchantment, level 4

Lets the recipient fly at double normal speed, provided they stay within normal encumbrance.

From the book

The recipient can fly for up to 1 hour, gaining 10 more minutes for each level of ability, at twice their normal movement rate. The spell can be placed on any living creature, but the flyer can never carry more than normal encumbrance allows; trying to do so ends the spell and sends them crashing to the ground.

At a glance

Duration
1 hour, +10 minutes per level
Speed
2x normal movement
Limit
Exceeding normal encumbrance ends the spell
Save
None
Spell type
Variable; each level adds 10 minutes
Target
Any living creature

A scene

A Makara spear had torn through Aelis's left wing, and the Zephyr could not fly home to her eyrie on the cliffs of Curracurrang. Her friend Marra, a magician, laid a hand on her shoulder and spoke the charm. Aelis lifted off the beach as if pulled up by a string, rose past the cliff face faster than she had ever flown, even whole, and landed on her ledge laughing. She would fly for an hour or more yet. Marra had warned her not to carry anything heavier than her bow, and for once she listened.

Written for this archive, not from the book

Find it in the spellbook of Enchantment