Atlantean Trilogy Archive
An alchemist shapes a clay golem beside copper furnaces and a homunculus in a jar, with whales drifting past a sunken city beyond.

Living Statue

Alchemy, Golem

A stone golem sculpted in any shape, such as a manticore or gargoyle, with no size limit; winged versions can be given limited flight with flying potions.

From the book

A living statue has all the attributes of a stone golem, but it can be carved into any shape at all, with no limit on size and as much elaborate detail as the maker likes. Mythical beasts such as manticores, hippogriffs and unicorns are popular choices, and gargoyles have been an alchemists' favorite for ages. A statue with wings can be granted limited flight if 12 doses of flying potion go into the mixture.

It has the same attacks and damage as the creature it depicts, and adds 1 to its damage for each foot it stands tall or long, but moves at only half that creature's normal rate. It cannot be made without a sculptor or someone skilled in that art.

Like all golems it is immune to non-magical weapons, poison and magical control, and follows up to three programmed commands or its master's orders.

At a glance

Stats
As Stone golem
Size
No limit
Attacks/damage
As the creature depicted, +1 damage per ft. of height or length
Movement
1/2 that of the creature depicted
Flight
Winged statues: add 12 doses of flying potion
Requires
A sculptor or one skilled in the art
Animation
Alchemists add 1 fl. oz. Aqua Vitae; spell casters cast Animate Object daily
Modifiers
Engineer, sculptor or scholar halves time; alchemist + wizard/sorcerer/magician halves time
Chance of success
65% (+25% with engineer, sculptor or scholar)
Immunities
Non-magical weapons, all poisons, magical control
Commands
Up to 3 simple programmed commands, otherwise obeys master when present
Skill level
Machina and Golems are an alchemist skill from level 11 (thaumaturges: golems at level 12)
Command examples
"Let no one pass through this door"; "Destroy any intruder who enters"