Atlantean Trilogy Archive
An alchemist shapes a clay golem beside copper furnaces and a homunculus in a jar, with whales drifting past a sunken city beyond.

Dust of Ill Fortune

Alchemy, Alchemical dust

Has the same effect as the ill fortune toxic powder.

From the book

Made with 6 drs. of blackthorn on the dust base, this dust brings the same curse of bad luck as the toxic Powder of Ill Fortune, which imposes a -1 penalty on all saves, and it lingers for 24 hours. Thrown, scattered or blown, one dose covers a 10-foot cube, and victims may try a save vs Constitution to escape it.

At a glance

Ingredients
6 drs. blackthorn
Duration
24 hours
Base
5 drs. rare earths, 4 drs. sulphur, 1 dr. each platinum, gold and silver
Delivery
Thrown vial, by hand, or blowtube; one dose covers 10x10x10 ft.
Save
Constitution where applicable
Time to complete
2 weeks (half with a wizard, sorcerer or magician)
Chance of success
75% +2% per level (+10% with a wizard, sorcerer or magician)
Mishap
5% chance of serious accident (Alchemical Mishap Table)
Cost
500-1000 G.P. each when available
Effect
-1 penalty on all saves (as the toxic powder)