Atlantean Trilogy Archive
An alchemist shapes a clay golem beside copper furnaces and a homunculus in a jar, with whales drifting past a sunken city beyond.

Dust of Hallucination

Alchemy, Alchemical dust

Has the same effect as the hallucination toxic powder.

From the book

Mixed from 6 drs. of nightshade and the dust base, this powder works like the toxic Powder of Hallucination but lasts 1 hour. That toxin fills its victims with terrifying visions that make fighting or casting spells impossible, and each minute carries a 5% chance of lasting madness. One dose covers a 10-foot cube; a save vs Constitution avoids the effect.

At a glance

Ingredients
6 drs. of nightshade
Duration
1 hour
Base
5 drs. rare earths, 4 drs. sulphur, 1 dr. each platinum, gold and silver
Delivery
Thrown vial, by hand, or blowtube; one dose covers 10x10x10 ft.
Save
Constitution where applicable
Time to complete
2 weeks (half with a wizard, sorcerer or magician)
Chance of success
75% +2% per level (+10% with a wizard, sorcerer or magician)
Mishap
5% chance of serious accident (Alchemical Mishap Table)
Cost
500-1000 G.P. each when available