Atlantean Trilogy Archive
A towering horned greater demon with vast wings looms over a horde of winged fiends flying through fire and ruined spires.Demons, painted for this archive

Astorath

Creature, Demons

Arch demon of oppression, The Imprisoner, keeper of timeless dungeons holding Mephistopheles' enemies. An unstoppable tracker immune to bonds, with a hopelessness aura, an ensnaring whip and a third eye that sees into any plane; summoned, he grants a wish, frees a captive or takes a prisoner away.

From the book

Astorath is the arch demon of oppression, known on his own plane as the Imprisoner. In his dark dungeons many of Mephistopheles' enemies are held forever in a place where time means nothing. He is a tireless tracker who follows a trail with 99% success in any conditions, and no lock, chain, shackle or trapping or entangling spell can hold him. Spells that affect time fail within a thousand feet of him. He radiates hopelessness twenty feet around him, and those who enter and cannot resist must give themselves up as captives at once. He carries a magical whip that snares and binds anyone it hits with a strength of 24; to break loose a victim must save vs STR, with a penalty equal to the gap between their STR and the whip's. His third eye can peer into any plane for ten minutes each day, which makes him a deadly hunter. Evil slavers, jailers and bounty hunters sometimes revere him, because it is said no one has ever escaped him or his timeless prisons.

Summoned with success, Astorath offers a single wish, or will free anyone held captive by the summoner's enemy, or take a prisoner the summoner already holds back to his plane to be jailed. Without a proper offering he tries to capture the summoner and lock them in the mazelike dungeons of the underworld, and if the summoner gets away he may track them down and try again.

At a glance

Rank
Arch demon
Title
The Imprisoner
Domain
Oppression
Realm
Darkened dungeons where Mephistopheles' enemies are held forever in timelessness
Abilities
Tireless tracker; cannot be held by locks, chains, shackles or entrapping/entangling spells; spells affecting time fail within 1,000 feet; third eye sees into any plane up to ten minutes per day
Aura
Hopelessness, 20-foot radius: those who fail to resist surrender into captivity
Weapon
Magical whip that ensnares and entangles
Worshippers
Evil slavers, jailers, bounty hunters; none has ever escaped him
If summoned
One wish; free anyone held by the summoner's enemy; or take a captive of the summoner to be imprisoned on his plane
Without offering
Tries to capture and imprison the summoner; may track and try again if the summoner escapes
Height/Length
12 ft.
Weight
1,000 lbs.
STR
24
SPD
20
DEX
20
CON
24
INT
23
WILL
23
CHA
20
PER
24
Level
24
Alignment
Chaotic Evil
Damage
Claws: 1-8 (+ STR) each, Bite: 2-12, or Whip: 3-18 (+ binding; see Comments)
Special Attributes
Radiates hopelessness in a 20 ft. radius; can see into any plane for 10 minutes a day; Tracking 99% in any conditions; no restraint of any kind can hold it; spells that affect time fail within 1,000 ft. of Astorath
Armor
As plate mail + 3
Hit Points
120
Comments
His whip magically binds anyone it strikes and has a STR of 24; to break free the victim saves vs STR with a penalty equal to how far the victim's STR falls short of the whip's