
Warrior's Spirit
Spell, Low Magic, level 6
The caster calls on an ancestral warrior's spirit; if it answers, he gets twice his usual attacks per round.
From the book
The caster calls on the spirit of one of his warrior ancestors and must make a save vs Will. If it succeeds, the ancestor lends aid in battle and the caster makes twice his normal number of attacks each round, for 1 minute per level of ability. If the save fails, no help arrives.
At a glance
- Effect
- Double the usual number of attacks per round, on a successful save vs Will
- Duration
- 1 minute per level of ability
- Save
- vs Will, only as stated
- Spell type
- Variable, as stated
A scene
The Jotun raiders have broken into the Aesir hall, and the shaman Hallvard is the last one standing between them and the children. He calls on the spirit of his grandfather, a famous warrior of the Seidhr Mountains, and for one terrible moment nothing happens. Then the old man answers. Hallvard feels his grandfather's rage settle into his arms, and his axe begins to move twice as fast as it ever has, faster than any giant can follow. The raiders fall back from the hall doors, bleeding and bewildered.