Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Spirit Force

Spell, Low Magic, level 6

Hurls a bolt of spirit energy that damages spirits, undead and fiends without a save; against a living creature it can tear the soul from the body, killing it and stranding the spirit.

From the book

The caster releases the spirit forms bound to his service as a bolt of pure spirit energy, which can be thrown up to 100 ft. Against a spirit, undead, demon or devil it deals 1-6 damage for each level of ability, with no save.

Against any living creature the bolt instead tries to rip the victim's spirit out of its body, and the target must save vs Will. Unless the victim can astral project or travel in spirit form, the body dies and the spirit is left stranded on the prime material plane. Spells, substances or devices that guard against spirits cancel the spell.

At a glance

Restricted to
Shamans only (marked * in the Low Magic spell list)
Range
100 ft.
Damage
1-6 per level of ability vs spirits, undead, demons or devils (no save)
Effect on living
Save vs Will or spirit is wrested from the body (body dies)
Counter
Protection from spirits negates it
Save
Only as stated
Spell type
Variable, as stated
Exception
Victims capable of astral projection or spirit travel do not die when their spirit is torn loose

A scene

The barrow wight on the moors of Alba steps out of its mound and turns toward the two travelers. The shaman who is guiding them does not run. He clenches his fist, and the spirits he has carried for twenty years tear out of him in a single bolt of pale blue light that strikes the wight in the chest. It screams like a kettle and staggers back, pieces of it smoking away into the dusk. The shaman stays on his feet, but his knees are shaking. He hopes it will not get up again.

Written for this archive, not from the book

Find it in the spellbook of Low Magic