Atlantean Trilogy Archive
A harbor market at dawn where a smith works an anvil, a scribe writes at a table, porters haul goods and sailing ships crowd the quay.

Tinker

Hireling

Jacks of all trades who repair almost anything and make small custom pieces.

From the book

Tinkers are the all-round handymen of the crafts, able to patch up almost any kind of gear, from leather goods and metalware to armor, for a quarter to half of the item's price depending on how badly it is damaged. They will also clean and polish armor, put an edge on any blade, and make special or custom pieces of leather or metal, with the price for such work left to the Game Judge.

At a glance

Fees
Repairs 1/4 to 1/2 of the item's price; polishing armor 2-8 CP; sharpening blades 5-10 CP
Custom work
Special or custom-made articles of leather or metal; cost at the Game Judge's ruling