Atlantean Trilogy Archive
An alchemist shapes a clay golem beside copper furnaces and a homunculus in a jar, with whales drifting past a sunken city beyond.

Dust of Poison

Alchemy, Alchemical dust

Delivers whatever poison was used, with its usual effects.

From the book

A way to deliver any poison as a cloud. The alchemist adds 6 drs. of any one poison or toxic powder to the dust base, and the result has exactly the effects of the poison used, lasting as long as that poison normally would. One dose covers a 10-foot cube, and victims may attempt a save vs Constitution where the poison allows it.

At a glance

Ingredients
6 drs. of any single poison or toxic powder
Duration
As per the poison used
Base
5 drs. rare earths, 4 drs. sulphur, 1 dr. each platinum, gold and silver
Delivery
Thrown vial, by hand, or blowtube; one dose covers 10x10x10 ft.
Save
Constitution where applicable
Time to complete
2 weeks (half with a wizard, sorcerer or magician)
Chance of success
75% +2% per level (+10% with a wizard, sorcerer or magician)
Mishap
5% chance of serious accident (Alchemical Mishap Table)
Cost
500-1000 G.P. each when available