Atlantean Trilogy Archive
A snarling werewolf, a towering werebear and a spotted werecat gather on a forest road beneath a full moon over mountains.Were-Creatures, painted for this archive

Wereboar

Creature, Were-Creatures

The most savage of the lycanthropes, wereboars are hunched, bristly-hided brutes six to six and a half feet tall and 250-350 pounds, with long snouts, beady eyes and curved tusks. Short-sighted but keen of hearing and smell, they attack almost anything that moves, favoring a headlong charge meant to batter and knock foes down, and keep fighting until killed or until their enemies flee.

From the book

Wereboars are the most savage of all lycanthropes and among the most dreadful creatures known to man. They are extremely bad-tempered and often attack for no reason. Their eyesight is said to be somewhat poor, but their hearing is excellent and their sense of smell very sharp, letting them detect prey by scent up to 100 feet away with 75% success.

They are truly ugly: six to six and a half feet tall and 250-350 pounds, hunchbacked with huge sloping shoulders and thick arms, covered in coarse, bristly hide from light brown to black, with long snouts, small beady eyes and curving tusks. Their apparently mindless violence leads people to think them unintelligent. Reports say they attack anything that moves, even horses, mules and wagons, and once engaged they keep fighting until the enemy runs or they die.

Their favorite move is a headlong, full-speed charge meant to batter, gore and knock the enemy flat. At close range they also use claws and hooves, but they will always charge recklessly whenever they get the chance; in play a wereboar always charges on the first round, and a tusk hit after the charge knocks down a man-sized foe and does double damage. Wereboars are found almost only in temperate lands.

At a glance

Temperament
Extremely foul-tempered; often attack without provocation; thought unintelligent
Senses
Somewhat near-sighted; excellent hearing and very keen smell
Height
6 to 6 1/2 ft.
Weight
250-350 lb.
Appearance
Hunch-backed, massive sloping shoulders, brawny arms; coarse bristly hide light brown to black; long snout, beady eyes, curved tusks
Targets
Anything that moves, including horses, mules and wagons
Combat
Wild charge to batter, gore and knock down; claws and hooves at close quarters; fight until foes flee or it dies
Range
Almost exclusively temperate zones (per Werecat entry)
Height/Length
6-6 1/2 ft.
STR
20
SPD
14-16
DEX
12-16
CON
19
INT
6-10
WILL
10-16
CHA
2
PER
12-16
Level
6-8 +
Alignment
Chaotic Evil
Damage
Tusks: 2-16, Claws: 1-6 (+ STR) each
Special Attributes
Scents prey within 100 ft. at 75%; Charge (see Comments)
Armor
As leather armor
Hit Points
30-46 +
Found in
Atlantis, Hesperia, Eria/Anostos, Mediterranea, North Sea Region
Comments
Always charges on the first round of a fight; a tusk hit after the charge knocks down any human-sized foe and does twice the normal damage