
Illusory Creature
Spell, Enchantment, level 4
Creates an illusion of one creature up to 20 ft. tall that moves and speaks while the caster concentrates and can see it.
From the book
The caster creates the illusion of one creature or organism as tall as 20 ft. It can move and speak however the caster wishes, provided the caster keeps concentrating on it and keeps it in view, either by direct line of sight or through some scrying device. So long as those conditions hold, there is no limit on its duration or range. Saves and the powers of illusions follow the rules under Illusory Object.
At a glance
- Size
- Up to 20 ft. tall
- Range
- Indefinite, while visual contact is kept
- Duration
- While concentration and visual contact last
- Save
- vs Perception, as per Illusory Object
- Spell type
- Non-variable
- Restricted to
- Magicians and practitioners of Enchantment only
- Visual contact
- Direct line of sight or a scrying device
A scene
The raiders from Marhashi reached the copper-plated walls of Zimba at dawn, and then stopped. A giant stood on the walls: a one-eyed cyclops as tall as the gatehouse, bellowing threats in the raiders' own tongue and swinging a club like a tree trunk. On the gatehouse roof, the magician Chidi stood motionless with his eyes fixed on it, sweat running down his face. The raiders argued. Then one of them fired an arrow, which flew straight through the giant's knee. Chidi groaned. The giant roared louder.