
Con
Skill, Thieving
Talking someone into doing what they otherwise would not, such as accepting a bribe, buying stolen goods or lending money.
From the book
Conning is the art of talking someone into something they would not normally do: accepting a bribe, buying stolen goods, lending a little money and the like. The base chance is 35%, rising by 5% for each level gained after the skill is learned.
Targets with a Will of 13 or more may save vs Will to resist, and a con only works if the con artist and the mark share a language. Charlatans and rogues start with it. Successfully influencing someone this way earns 100 XP per level of the person conned.
At a glance
- Skill group
- Thieving
- Cost
- 1,000 XP (1-2 months to learn)
- How it works
- 35% +5% per level after acquisition; targets with WILL 13+ may save vs WILL to resist
- Requires
- Con artist and target must share a language
- XP award
- 100 XP per level of the individual successfully conned