
Rod of Divine Protection
Magic item, Rod
A charge-storing rod whose spells are devoted to divine protective wards.
From the book
This rod stores charges of three protective Divine Magic spells: Sanctuary, Protection from Evil and Spiritual Shield. It makes an enclosed space safe from hostile creatures for an hour, keeps evil summoned beings out of a 10 ft. circle, and guards a Divine Magic practitioner against possession, control and detection. Rods are usually metal or wood, 2-3 ft. long and about an inch thick. Few are decorated, though some primitive casters carve figures or signs along it. A rod holds up to 36 charges, can be recharged, and may also be enchanted +1-3 to hit.
It needs a minor magic item's materials (1,000 G.P. or more of incense, herbs and other offerings, a rod of superior quality and another 2,000 G.P.) and a month plus a day per charge of enchanting, about 12 hours daily. Success is 99%, but missing a day spoils that week's work and missing two spoils everything. It sells for at least double its materials, plus 1,000 G.P. per week of work and 500 G.P. per storable spell.
A spoken command word fires a charge instantly, though no magic item works more than once a round; non-casters need Read Magic. Since Sanctuary is reserved for practitioners of Divine Magic, other casters may not make or wield it.
At a glance
- Item type
- Magic rod (multiple spell storing)
- Spell powers
- Sanctuary, Protection from Evil, Spiritual Shield
- Construction
- Usually metal or wood, 2-3 ft. long, about 1 in. diameter
- Charges
- Up to 36
- Offensive bonus
- May be enchanted +1-3 to hit
- Materials
- As per Minor Magic Items + 2,000 G.P.
- Time to complete
- 1 month + 1 day per charge
- Chance of success
- 99%
- Value
- At least 2x materials + 1,000 G.P. per week enchanting + 500 G.P. per storable spell
- Recharge
- Yes
- Who can use
- Only casters permitted the stored spells (no spells restricted to other professions)
- Restricted spells
- Sanctuary (practitioners of Divine Magic only)