
Hammer of the Heavens
Magic item, Magic weapon
A war hammer with a holy sword's power, usable by any good being.
From the book
A war hammer akin to the dire swords, it has the effect of a holy sword (double damage to undead, demons and devils), but any creature or being of good alignment can use it.
Besides its special power it may carry +1-4 to hit (+1-3 if enchanted with orichalc); every plus adds to both attack and damage rolls, and a magical weapon counts as superior quality when saving against breakage. Magical arms and armor can be enchanted by alchemists using orichalc or by casters of any profession. A caster needs the materials of a minor magic item and a weapon of the finest quality, then one month plus a further month for each spell-like power or +1 conferred, with a 99% chance of success; the finished piece usually sells for at least twice its materials plus 2,000 G.P. per +1. No mortal can enchant anything beyond +4.
At a glance
- Item type
- War hammer (other dire weapon)
- Effect
- As a holy sword (2x damage vs undead, demons and devils)
- Who can use
- Any creature or being of good alignment
- Additional enchantment
- May also be enchanted +1-4 offensive (+1-3 if made with orichalc)
- Creation rules
- See Magical Weapons and Armor (p. 145)
- Time to complete
- 1 month + 1 month per spell-like power or +1 of enchantment
- Chance of success
- 99%
- Value
- At least 2x materials + 2,000 G.P. per +1 of enchantment
- Enchantment limit
- Mortals cannot enchant any item beyond +4