Atlantean Trilogy Archive
An alchemist shapes a clay golem beside copper furnaces and a homunculus in a jar, with whales drifting past a sunken city beyond.

Iron Dragon

Alchemy, Machina

A mechanical dragon that breathes fire from a pitch-and-oil tank and attacks with bite and claws; flight costs extra.

From the book

The costliest machina (50,000 G.P. in materials), able to take 50 points of damage. It breathes fire from an inner tank holding up to 120 gallons of a pitch and oil mixture, costing 5 G.P. a gallon, which fuels three breath attacks of 10d6 fire damage each. Its bite does 2-20 points of damage and each of its four claws 1-8. It attacks as a 12th level monster with armor equal to plate mail, and flight can be added for 10,000 G.P. more

Machina are intricate, machine-like constructs of iron built to resemble various creatures, with mechanisms that imitate the abilities of the creature they copy. Building one takes a large workroom, a full set of metal working tools, 4 months (16 weeks) and a fluid ounce of aqua vitae to bring it to life; it cannot be done without an alchemist or a scholar skilled in both engineering and inventing. The chance of success is 55%, or 80% with a hired engineer, sculptor or scholar, who also halves the time. Machina are immune to non-magical weapons, poison, heat and cold (though lightning does full damage), move like the creature they resemble, and either follow up to three programmed commands or obey their master's spoken orders.

At a glance

Cost
50,000 G.P. in materials (+10,000 G.P. for flight)
Hit points
50
Breath
Up to 120 gallons pitch/oil (5 G.P./gallon): 3 attacks of 10d6 fire
Damage
Bite 2-20; four claws 1-8 each
Attacks as
12th level monster
Armor
Plate mail equivalent
Animation
1 fl. oz. aqua vitae
Requires
A large workroom with a full set of metal working tools; must be built by an alchemist, or by a scholar skilled in engineering and inventing
Time to complete
4 months (16 weeks); halved with engineer, sculptor or scholar
Chance of success
55% (+25% with engineer, sculptor or scholar)
Immunities
Non-magical weapons, all poisons, heat and cold (lightning does full damage)
Speed
As the creature it resembles
Commands
Up to 3 programmed commands, or follows master's verbal orders
Skill level
Machina and Golems are an alchemist skill from level 11