Atlantean Trilogy Archive
An alchemist shapes a clay golem beside copper furnaces and a homunculus in a jar, with whales drifting past a sunken city beyond.

Iron Constrictor

Alchemy, Machina

A variant of the iron cobra that crushes instead of poisoning.

From the book

A variant built in the same way as the iron cobra, but instead of a venomous bite it crushes its victims, doing 1-12 points of constriction damage each round.

Machina are intricate, machine-like constructs of iron built to resemble various creatures, with mechanisms that imitate the abilities of the creature they copy. Building one takes a large workroom, a full set of metal working tools, 4 months (16 weeks) and a fluid ounce of aqua vitae to bring it to life; it cannot be done without an alchemist or a scholar skilled in both engineering and inventing. The chance of success is 55%, or 80% with a hired engineer, sculptor or scholar, who also halves the time. Machina are immune to non-magical weapons, poison, heat and cold (though lightning does full damage), move like the creature they resemble, and either follow up to three programmed commands or obey their master's spoken orders.

At a glance

Build
As iron cobra
Damage
1-12 constriction per round
Animation
1 fl. oz. aqua vitae
Requires
A large workroom with a full set of metal working tools; must be built by an alchemist, or by a scholar skilled in engineering and inventing
Time to complete
4 months (16 weeks); halved with engineer, sculptor or scholar
Chance of success
55% (+25% with engineer, sculptor or scholar)
Immunities
Non-magical weapons, all poisons, heat and cold (lightning does full damage)
Speed
As the creature it resembles
Commands
Up to 3 programmed commands, or follows master's verbal orders
Skill level
Machina and Golems are an alchemist skill from level 11

Cost not stated separately; built as per an iron cobra.