
Holy Water
Alchemy, Holy item
Burns undead, demons and devils, strengthens saves against curses, and briefly eases the symptoms of minor hexes.
From the book
Holy water has many uses. Against undead, demons and devils it does 2-12 points of damage per vial. People or objects sprinkled with it gain +1 on saves against any curse for 24 hours, and anointing someone suffering from a minor hex or malediction eases the symptoms for an hour per vial used.
It can be made in any receptacle already made into a sacred article, taking 10 minutes per fluid ounce (one vial). Holy items can be made only by practitioners of Divine Magic or Mysticism.
At a glance
- Damage
- 2-12 per vial vs undead, demons, devils
- Curse protection
- +1 saves vs curses for 24 hours
- Hex relief
- One hour per vial used to anoint
- Time to complete
- 10 minutes per fluid oz. (vial)
- Requires
- A receptacle made into a sacred article
- Makers
- Practitioners of Divine Magic or Mysticism
- Market price
- 20 G.P. per vial