Atlantean Trilogy Archive
An alchemist shapes a clay golem beside copper furnaces and a homunculus in a jar, with whales drifting past a sunken city beyond.

Dust of Temporary Amnesia

Alchemy, Alchemical dust

Victims temporarily forget everything.

From the book

Victims of this dust lose their memory completely for 1 hour before it returns. It is made with 6 drs. of absinthe on the dust base, a stronger dose than the toxic powder of the same name, whose effect lasts only minutes. One dose covers a 10-foot cube; a save vs Constitution resists.

At a glance

Ingredients
6 drs. absinthe
Duration
1 hour
Base
5 drs. rare earths, 4 drs. sulphur, 1 dr. each platinum, gold and silver
Delivery
Thrown vial, by hand, or blowtube; one dose covers 10x10x10 ft.
Save
Constitution where applicable
Time to complete
2 weeks (half with a wizard, sorcerer or magician)
Chance of success
75% +2% per level (+10% with a wizard, sorcerer or magician)
Mishap
5% chance of serious accident (Alchemical Mishap Table)
Cost
500-1000 G.P. each when available