
Curiosity
Alchemy, Philtre
The drinker becomes eager to investigate whatever is first pointed out to him.
From the book
A philtre of 4 drs. of sycamore bark. For 5-20 minutes the drinker is filled with curiosity and keen to investigate the first thing brought to his notice.
Each philtre stirs up one particular emotion or reaction in the drinker. It is mixed into a pint of wine using a mortar and pestle and a fire, taking 5-8 (d4+4) hours, with a 90% chance of success plus 1% per level of ability (99% at most). The wine makes it very hard to spot: a victim who actually questions what he is being offered may save vs Intelligence at -4 to realize it is not ordinary wine. Once swallowed, it takes hold instantly and allows no save. Philtres usually cost 100 G.P. when available.
At a glance
- Ingredients
- 4 drs. sycamore bark
- Duration
- 5-20 minutes
- Base
- 1 pint of wine
- Equipment
- Mortar and pestle, fire source
- Time to complete
- 5-8 (d4+4) hours
- Chance of success
- 90% +1% per level (max 99%)
- Cost
- About 100 G.P. each when available
- Save
- None once ingested; spotting it as a philtre needs a save vs Intelligence at -4 if questioned
- Requires
- Philtres skill (prerequisite: Read Magic)
- Onset
- Instantaneous