
Cure Insanity
Alchemy, Potion
Almost always cures insanity or mental illness.
From the book
Brewed with 2 cts. each of powdered garnet and chrysolite, it cures any kind of insanity or mental illness 95% of the time.
Like every potion, it is brewed on a base of a pint of clear water, 1 dr. each of powdered gold, silver and copper, and 1 ct. each of seven powdered gemstones, for which an alchemist may substitute 2 drs. of Rare Earths. Brewing needs a mortar and pestle, a small cauldron or alembic and a furnace, and lasts a week; the fermenting mixture is unstable, with a 1% chance of mishap from the 2nd to the 7th day. Success is 90% plus 1% per level, to 99%, and the price starts at 400 G.P.
At a glance
- Ingredients
- 2 cts. each of powdered garnet and chrysolite
- Effect
- 95% effective cure for any insanity or mental illness
- Duration
- 40 + 1-20 minutes (unless stated)
- Base
- 1 pint clear water; 1 dr. each powdered gold, silver, copper; 1 ct. each of any seven powdered gemstones (alchemists may use 2 drs. Rare Earths instead of the gems)
- Equipment
- Mortar and pestle, small cauldron or alembic, furnace
- Time to complete
- 1 week per potion
- Chance of success
- 90% +1% per level (max 99%)
- Mishap
- 1% chance between days 2 and 7 (Alchemical Mishap Table)
- Substitution
- Herbal substitutes for animal ingredients: double the base, -25% success
- Cost
- Minimum 400 G.P. (more for costly ingredients)
- Requires
- Potions skill (prerequisites: Read Magic, Philtres and Magical Mixtures or Herbal Elixirs)