The Sidhe, painted for this archiveNymphs
Creature, The Sidhe
The best-known Sidhe: slender, beautiful beings whose name properly covers all female Sidhe rather than a separate race. They fall into five groups (dryads, hyads, naiads, nereids, oreads), each tied to a different realm, all very attractive to humans.
Also called Nymph
From the book
Nymphs are the most familiar of the Sidhe: slim, graceful and remarkably beautiful. Strictly speaking the word covers every female Sidhe, so treating nymphs as a separate race, as people often do, is a mistake. They are usually sorted into five groups by the places they live: dryads of the forests, hyads of the clouds, naiads of lakes and rivers, nereids of the deep sea, and oreads of the mountains. All are lightly built and hold a strong attraction for humans.
In play a nymph stands 4 1/2-5 feet tall and has 4 hit points per level. Every nymph casts spells of 1st-5th level: dryads use the Elemental magic of trees and plants, hyads that of air and wind, naiads and nereids that of water, and oreads the magic of woodlore, such as finding plants or animals, speaking with animals, foretelling weather and hiding trails. Each group also has a special gift: dryads slip through plants, hyads fly, naiads and nereids breathe water, and oreads track at 95%. Only oreads normally fight, using weapons. Most never rise past 8th level, but a few can keep advancing without limit, just as human characters do.
Kullervo the Wanderer described meeting an oread band in The Travels. Plainly dressed in loose tunics that shifted color to match rock or meadow, and armed with spears and a few bows, they led his party through a moonless night at a punishing pace, then melted into the shadows of a narrow gorge as their leader warned the travelers never to return.
At a glance
- Divisions
- Dryads, hyads, naiads, nereids, oreads
- Build
- Slight and very attractive
- Source cited
- Kullervo the Wanderer, The Travels: an oread band in color-shifting tunics, armed with spears and bows, who led his party through the dark and warned them never to return
- Height/Length
- 4 1/2-5 ft.
- Weight
- 70-90 lbs.
- Level
- 1-8+ (most stop at 8th; a few can advance without limit, as human characters do)
- Alignment
- Neutral
- Damage
- None (except Oriads; as per weapon employed)
- Special Attributes
- All cast 1st-5th level Elemental spells tied to their realm; Dryads can pass through plants; Hyads can fly; Naids and Nereids breathe water; Oreads track at 95%
- Armor
- Unarmored
- Hit Points
- 4 per level of ability
- Comments (appendix)
- Every nymph casts spells of 1st-5th level. Dryads use Elemental spells of trees and plants; Hyads, of air and wind; Naids and Nereids, of water; Oreads, of woodlore, such as Speak with animals, Locate animal, Locate plant, Trail erasure and Predict weather. Few ever rise above 8th level, though some can keep advancing without limit, as human characters do.
- STR
- 6-14
- SPD
- 19
- DEX
- 19
- CON
- 10
- INT
- 15
- WILL
- 10
- CHA
- 19
- PER
- 19
- Found in
- Atlantis, Antilla, Hesperia, Jambu, Lemuria/Mu/Elysium Sea, Eria/Anostos, Mediterranea, Tamoanchan
Appendix block (p. 98) is headed NYMPH and prints 'Dryads' twice; the second line (wind and air) must mean Hyads. Appendix spellings Oriads/Naids differ from the text's oreads/naiads.
