Atlantean Trilogy Archive
A caped vampire lord and green wraiths loom over armored skeleton warriors rising from a fog-bound necropolis beneath a gothic city.The Undead, painted for this archive

Nightmare

Creature, The Undead

A spectral, skeletal black horse with fangs and ember eyes, probably from the Nether Regions, that flies without wings and serves as steed to wraiths, spectres, necromancers and vampire lords. Intelligent, tireless and hateful of life, it can smell the living a mile away and disguise itself as a normal horse.

From the book

Kvasir of Midgarth calls the nightmare the steed of the great undead, a wicked parody of a horse, dark as night and aflame with the Pit's fire, a bringer of death and a servant of darkness. Nightmares are ghostly mounts that can take solid earthly form but do not truly belong to this plane. They look like coal-black horses, lean and nearly skeletal, with fanged mouths and eyes like live coals. They are terrifyingly fast and fly without wings.

Where they come from is unclear. Their common names, Demon Steeds and Horses of Hell, hint at the Nether Regions as their likely home. They carry wraiths, spectres, powerful necromancers and vampire lords, and are rarely found without some such master of great evil. A nightmare bites and kicks and is far cleverer than any animal. Ordinary weapons cannot harm it, though magic, silver and magic weapons are said to work.

Nightmares hate all life and can smell a living creature a mile or more away; they are superb, tireless trackers. How they are nourished is unknown, but the usual guess is that the Pit's own energy sustains them. They dislike sunlight and moonlight and are strongest in the darkest night; in sunlight their powers are halved. Any nightmare can pass as an ordinary horse for up to twelve hours, but a mirror or other reflective surface shows its true shape, as can certain magics. Like a spirit, a nightmare senses invisible, ethereal and astral beings within 200 feet.

At a glance

Aka
Demon Steeds; The Horses of Hell
Appearance
Coal-black, gaunt, almost skeletal horse with fanged jaws and eyes like glowing embers
Nature
Spectral, essentially not of this plane but able to take Earthly form; origin obscure, possibly the Nether Regions; possibly sustained by the energy of the Pit
Movement
Frighteningly swift; wingless flight; tireless
Riders
Wraiths, spectres, powerful necromancers, vampire lords; rarely met without such an owner
Attacks
Teeth or hooves
Intelligence
Far more intelligent than any beast
Defenses
Unharmed by ordinary weapons; magic, silver and magical weapons said to work
Senses
Smells living beings a mile or more away; superb tracker
Light
Dislikes sun and moonlight; abilities halved in sunlight; strongest in blackest night
Disguise
Can look like a normal horse for up to twelve hours; mirrors, reflective surfaces and some magic reveal it
Source cited
Kvasir of Midgarth, The Dark Undead
Height/Length
Not given
Weight
Not given
STR
3
SPD
24
DEX
18
INT
10
WILL
16
CHA
8
PER
20
Level
6-10
Alignment
Lawful Evil
Damage
Bite: 1-6, Hooves: 2-12
Special Attributes
Flight; Detect presences (as per Spirits)
Armor
Unarmored
Hit Points
20-36
CON
Negligible
Comments
Seldom found alone; most serve a Wraith, a Spectre or now and then a very powerful necromancer

Height/Length and Weight lines blank in print.