Atlantean Trilogy Archive
A horned devil lord sits on a jagged black throne atop stone steps, his court of robed, horned devils gathered in a cavern city.Devils, painted for this archive

Nephilim

Creature, Devils

The swiftest of all devils, the Nephilim carry the edicts and ultimatums of the Arch Devils and sometimes Asmodeus, and their arrival is so ominous that some call them "Angels of Death". They wield magical two-handed great swords, fill anyone within one hundred feet with dread, and when summoned will perform a service or grant a limited wish for no more than one hour.

Also called Nether Devil

From the book

The Nephilim, or Nether Devils, are the fastest of all devils and are found on both the upper and lower planes of Hades. They serve as messengers and envoys of the Arch Devils and sometimes of Asmodeus himself. Since their task is to carry out their masters' decrees, the arrival of a Nephilim on the prime material plane is seen as such a sign of doom that some call them Angels of Death. The name is colorful but not quite accurate: they only occasionally carry out death sentences, and are far more often used to deliver ultimatums, a job they do better than anyone. Their very presence is so overwhelming that anyone within a hundred feet feels a powerful sense of dread.

In battle they wield magical two-handed great swords that slice through any non-magical armor with ease, and even without them they fight well with natural weapons and spells. They fly fast and strongly, can easily carry twice their own weight, and are surprisingly agile for their size. They are on friendly terms with the Jinn and will not fight them unless Asmodeus himself commands it, but their hatred of Deva, guardians and the kalkydri is legendary, and they attack those on sight. Every Nephilim casts High Magic and Black Magic as a 20th level wizard, can teleport or cross dimensions at will, senses invisible, astral and ethereal beings within 1,000 feet and speaks in tongues. Those who fail a save vs WILL against its aura of dread suffer -1 on all attacks and saves while it remains, and its sword is too big and heavy for any being under 10 feet tall.

A summoned Nephilim can be set any service, or asked for a limited wish. It resents menial work, so it is best used only where its imposing presence is truly needed, and it never serves for more than an hour before returning home.

At a glance

Type
Greater devil (swiftest of all devils)
Nickname
Nether Devils; 'Angels of Death'
Home
Upper and lower planes of Hades
Role
Messengers and emissaries of the Arch Devils and sometimes Asmodeus; deliver ultimatums, occasionally death sentences
Aura
Anyone within 100 ft. feels strong dread
Weapons
Magical two-handed great swords that cut through any non-magical armor; also natural weapons and spells
Flight
Swift, strong, surprisingly maneuverable; carry twice own weight
Relations
On good terms with Jinn; hate Deva, Guardians and Kalkydri, attacking on sight
Summoning
Any service or a limited wish; resent menial tasks; service no longer than one hour
Height/Length
10 ft.
Weight
700-800 lbs.
STR
24
SPD
24
DEX
20
CON
22
INT
22
WILL
16
CHA
20
PER
20
Level
20
Alignment
Lawful Evil
Damage
Magical great sword: 2-24 (+ STR; too big for any being under 10 ft. tall), Fist/Claw: 1-8 (+ STR) each
Special Attributes
Flies; aura of dread: save vs WILL or suffer -1 on all attacks and saves while the devil remains; casts High Magic and Black Magic as a 20th level wizard; Teleport and Dimension travel at will; senses invisible, astral and ethereal presences within 1000 ft.; speaks in tongues at will
Armor
As plate mail + 2
Hit Points
90-100
Comments
Every Nephilim casts High Magic and Black Magic like a 20th level wizard; their magic swords are too large and heavy for any being under 10 feet tall to wield

Damage line is labeled "Age:" in print (typesetting error).