
Water Sign
Spell, Astrology, level 4
Grants one of three water powers: a shattering ice sphere, breathing underwater, or dispersing magical fire barriers.
From the book
Invokes the water sign for one of three effects. The caster can create a ball of magical ice and throw it up to 200 ft.; it shatters where it lands, dealing 1-6 cold damage per level of ability to every creature within 20 ft., halved on a save vs Dexterity.
Instead, the caster can stay under water, breathing and moving freely, for as long as 1 hour per level of ability, or can counter and break apart any magical wall or barrier of fire.
At a glance
- Options
- 1 Ice sphere hurled up to 200 ft., 1-6 cold damage per level in 20 ft. radius (save vs Dexterity for 1/2); 2 Breathe and move underwater up to 1 hour per level; 3 Counter and disperse a magical wall or barrier of fire
- Save
- As stated
- Spell type
- Variable, as stated
A scene
The fishermen of Elassippea say the sunken city of Attla still gleams with orichalc, and the astrologer Ianthe means to see for herself. At the edge of the Sea of Lost Souls she speaks the water sign, takes a deep breath, and steps off the boat. The breath never runs out. She draws the sea in and out as easily as air and swims down through the green gloom toward the drowned towers. She has several hours before she must come up, and she intends to use every one of them.