Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Suspended Animation

Spell, Enchantment, level 6

Puts a touched creature into a deathlike trance needing no food or air for a preset time; it cannot be woken early.

From the book

The caster puts themselves or one creature, by touch, into a deep trance. The sleeper looks dead, and their body slows so drastically that they need no food or even air for as long as 7 days, plus 1 day per level of ability. The length must be set in advance, because nothing can wake the sleeper until the spell runs out.

Those who come out of it feel alert and rested despite going without food, drink or air. The spell is handy for keeping alive people dying of disease, poison or a curse until help can be found. A willing subject gets no save; an unwilling one may save vs Will.

At a glance

Duration
Up to 7 days, +1 day per level; set beforehand
Range
Touch
Save
None unless unwilling (save vs Will)
Spell type
Variable; each level adds one day
Waking
Cannot be awakened by any means before the set time

A scene

The Ophirean prince had drunk poison at a banquet in Khaffir, and no healer in the city could cure it. The archimage Mbeki laid a hand on the young man's forehead, and the prince went still, gray and cold as a corpse. His heart barely beat. He needed no food and no breath. They laid him in a cedar chest and put him on the fastest ship to Atlantis, to the healers of the Institute of Knowledge. He would wake in ten days, the archimage said, not a moment earlier, whatever happened on the voyage.

Written for this archive, not from the book

Find it in the spellbook of Enchantment