Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Image Projection

Spell, Enchantment, level 6

Projects an insubstantial image of the caster to a familiar place, through which the caster can see, speak and cast spells.

From the book

The caster mentally sends an image of themselves to any place they know, or have studied with some scrying device. The image looks exactly like the caster but has no physical substance. Through it the caster can see, talk and cast spells, though it cannot touch or move anything.

It lasts 1 minute for each of the caster's levels, and there is no limit on range beyond those conditions. Anything that blocks or spoils the caster's sight through the image, such as mists or darkness spells, can counter it.

At a glance

Range
Unlimited (familiar or scried locations)
Duration
1 minute per caster level
Counter
Mists, darkness or anything blocking the image's sight
Save
None
Spell type
Variable, as stated

A scene

The council of Ophirean merchants in Khaffir was halfway through its vote when the archimage stepped out of the air beside the speaker's chair. He was not there, not truly; when one merchant reached for his sleeve, her hand closed on nothing. But his voice was real enough, and so was the warning he carried from Atlantis. The merchants argued with him. He answered each in turn. Then someone at the back of the hall cast a spell of darkness, and the image blinked out, leaving only a faint, angry echo.

Written for this archive, not from the book

Find it in the spellbook of Enchantment