Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Repel

Spell, Black Magic, level 3

Radiates an evil aura that makes living creatures unwilling to approach the caster; very evil creatures resist more easily.

From the book

The caster gives off an aura of evil 10 ft. in radius. Any living creature entering it must save vs Will or refuse to come any closer to the caster. Extremely evil creatures must still save but get +2 on the roll. A successful save means no effect. The aura lasts 1 minute per level of ability.

At a glance

Area
10 ft. radius
Duration
1 minute per level of ability
Special
Extremely evil beings get +2 on the save
Save
vs Will, for no effect
Spell type
Variable, as stated

A scene

The beggars of the Grand Marketplace in Acheron descend on every rich foreigner, but they learn fast. The sorcerer Anath steps down from her litter wrapped in an invisible chill that reaches ten feet all round her. The first beggar to come near stops dead, his outstretched hand trembling, and cannot bring himself to take one more step. A pickpocket behind him hesitates, then shrugs and presses in anyway, grinning. Anath takes the boy's wrist in one cold hand and looks at him. He stops grinning.

Written for this archive, not from the book

Find it in the spellbook of Black Magic