Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Cure Paralysis

Spell, Divine Magic, level 2

A touch that cures one victim of paralysis.

From the book

The caster frees one victim from paralysis. The victim must be touched for the spell to work, and there is no save involved. A single casting cures one victim, and the spell can be cast on anyone the caster can reach and touch. Its effect does not change with the caster's level, and each casting helps a single victim.

At a glance

Range
Touch
Save
None
Spell type
Non-variable

A scene

The necromancer is long gone, but the sentry he touched still stands rigid at the gate of Mehedra, eyes wide, one foot raised mid-step like a man carved from wood. His comrades have been shouting at him for ten minutes, and nobody knows how long it will last. Paladin Theodoros pushes through the crowd, lays a gauntleted hand on the frozen man's shoulder, and speaks a short prayer to Atlas. The sentry's foot comes down with a thump. He staggers, gasps, and then, to everyone's delight, finishes the sentence he began ten minutes ago.

Written for this archive, not from the book

Find it in the spellbook of Divine Magic