
Type III Poison Powder
Alchemy, Toxic powder
The deadliest poison powder; survivors are still laid low for an hour.
From the book
The strongest of the poison powders, made from 4 drs. of deadly nightshade and mandrake. It deals 1-10 points of damage every minute for 5-10 minutes, and anyone lucky enough to live through it is still incapacitated for a full hour.
Toxic powders can be slipped into food or drink, thrown in vials, scattered by hand or puffed from a blow tube (range 5 ft., 2 1/2 ft. radius). Victims save vs Constitution unless noted, but get no save if they swallow it. Making one takes a day with a mortar and pestle and a small pan, succeeding 90% of the time plus 1% per level (99% at most); the maker must also save vs Dexterity, +1 per level, or suffer a roll on the Alchemical Mishap Table. Though illegal in most places, a dose may be bought through the underworld for 200-300 G.P.
At a glance
- Ingredients
- 4 drs. of deadly nightshade and mandrake
- Damage
- 1-10 per minute
- Duration
- 5-10 minutes
- Aftereffect
- Survivors incapacitated 1 full hour
- Delivery
- Food or drink, thrown vial, by hand, or blow tube (range 5 ft., 2 1/2 ft. radius)
- Save
- Constitution unless stated; no save if ingested
- Equipment
- Mortar and pestle, small bowl or pan
- Time to complete
- 1 day per powder
- Chance of success
- 90% +1% per level (max 99%)
- Mishap
- Maker saves vs Dexterity (+1 per level) or roll on Alchemical Mishap Table
- Cost
- 200-300 G.P. per dose (illegal; underworld only)
- Requires
- Toxic powders skill (no prerequisite)