The Humanoid Races, painted for this archiveZephyr
Creature, The Humanoid Races
Peaceful, art-loving winged humanoids of warm regions with hawk-keen eyes and wingspans over twenty feet, living in family eyries on cliffs. Kind and hospitable but harsh with those who exploit them; they hate the Naga.
From the book
The Zephyr are winged humanoids of certain tropical and semi-tropical lands. They are a peaceful people who love music, art and handicrafts of every kind, and although they prefer to avoid conflict, they will fight to protect home and family; their warriors are very good with the short bow and fairly skilled with the javelin, and every Zephyr gains +1 to hit with missile weapons and +1 on saves vs PER and CHA.
Hollow-boned and lightly built for speed and agility in the air, they are weak compared with other humanoids and cannot carry much while flying. Their skin ranges from gold to coppery brown and their hair from yellow to bright red. Their eyesight truly rivals a hawk's, picking out fine detail up to a mile away. An adult's wings span more than twenty feet, and it can stay aloft for up to an hour before resting; their young are clumsy fliers, though they can glide almost from birth. A Zephyr that has lost more than two-thirds of its hit points can no longer fly.
Families of three to thirty live together, building nest-like eyries of finely woven straw, reeds and rushes on cliffs and other sheer places. Like many sylvan peoples they eat no meat, living on fruit, nuts and berries. They detest most reptilian races, above all the Naga, their age-old enemies. Renowned for kindness and hospitality, they always help strangers who need rescue, food or shelter, but they are not naive, and anyone who abuses their good nature is often punished severely.
At a glance
- Habitat
- Tropical and semi-tropical regions; woven nest-like eyries on cliff faces
- Temperament
- Peaceful; love music, art and crafts; defend home and family
- Weapons
- Short bow (highly skilled), javelin
- Build
- Hollow-boned, slight; built for speed and maneuverability; weak, cannot carry much aloft
- Appearance
- Skin gold to coppery brown; hair yellow to bright red
- Vision
- Hawk-like; see fine detail up to one mile
- Wingspan
- In excess of 20 ft. (full-grown)
- Flight endurance
- Up to one hour before resting; young glide soon after birth
- Society
- Family groups of 3-30
- Diet
- Vegetarian: fruits, nuts, berries
- Enemies
- Despise most reptilian species, especially the Naga (traditional foes)
- Hospitality
- Help strangers with food and shelter
- Height/Length
- 5-6 ft.
- Weight
- 80-120 lbs.
- STR
- 6-14
- SPD
- 6-18
- DEX
- 6-18
- CON
- 4-14
- INT
- 6-18
- WILL
- 6-16
- CHA
- 9-19
- PER
- 9-19
- Level
- Any
- Alignment
- Neutral
- Damage
- As per weapon employed
- Special Attributes
- Flies; sharp eyes pick out fine detail up to 1 mile off; +1 saves vs PER and CHA; +1 to hit with missile weapons
- Armor
- Unarmored
- Hit Points
- As per human characters
- Found in
- Lemuria/Mu/Elysium Sea
- Comments
- A Zephyr can no longer fly once it has lost more than 2/3 of its total hit points
