Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Truth

Spell, Divine Magic, level 6

Forces any being to answer one question honestly unless it passes a Will save that worsens with the caster's level.

From the book

Forces any individual, creature or being to answer one question with complete honesty. The subject has no choice unless it passes a special save vs Will, made at -1 for each level of the caster, so the spell becomes harder to resist as the caster grows stronger. Caster and subject must understand each other for it to work.

At a glance

Requires
Caster and subject must understand each other
Save
Special; vs Will at -1 per level of caster
Spell type
Variable, only as stated

A scene

The captured spy sits before the high priest of the Sun God in Quechua, lips pressed tightly together, eyes defiant. The priest, an old man of formidable power, lays his hand on the table between them and asks one question in the spy's own tongue: who in the temple is paying for his treachery? The spy fights. His jaw clenches, sweat breaks out on his brow, his hands grip the edge of the table until his knuckles whiten. Then, in a strangled whisper, he speaks a name. The priest closes his eyes in pain. It is his own nephew.

Written for this archive, not from the book

Find it in the spellbook of Divine Magic