
Eldritch Fire
Spell, Elemental Magic, level 1
Hurls a bolt of magical flame that burns the creature it hits and may set its combustible gear alight.
From the book
The caster flings a bolt of magical flame at a creature up to 100 ft. away. A hit deals 1-4 points of damage, and whatever combustible gear the target is wearing or carrying has a 50% chance of catching fire. A save vs Dexterity halves the damage. The spell is Variable: every level of ability adds another 1-4 points to the bolt.
At a glance
- Range
- 100 ft.
- Damage
- 1-4, +1-4 per level of ability
- Ignition
- 50% chance to ignite combustibles worn or carried by target
- Save
- vs Dexterity (for 1/2 damage)
- Spell type
- Variable; each level of ability adds +1-4 points of damage
A scene
The Manuan war canoe was still thirty yards off the reef when Tavita, a warlock of Orongo, stood up in the surf and flung a streak of green-gold fire at the paddler in the prow. The man twisted aside and took only a glancing burn across the shoulder, but his cape of dry grass went up like kindling. He tore it off, howling, and pitched into the lagoon. His companions backed water hard. On Orongo, where every child knows a little of the old elemental craft, nobody lands uninvited twice.