Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Aura of Non-Detection

Spell, Sorcery, level 5

Cloaks an area, object or trap against one chosen detection spell until dispelled; True Sight may fail against it and Spell Analysis always finds it.

From the book

By touch, the caster cloaks an area of up to 10x10x10 ft., or an object or trap within it, in an aura that makes it immune to any one detection spell, such as Detect Magic, Detect Invisibility or Detect Good/Evil. True Sight has a 20% chance of failing against it, and Spell Analysis always finds it. The aura lasts until dispelled and cannot be placed on living creatures.

At a glance

Area
Up to 10x10x10 ft.
Casting
By touch; not on living creatures
Duration
Until dispelled
Weakness
True Sight 20% likely to be ineffective; Spell Analysis always detects it
Save
None
Spell type
Non-variable

A scene

The smuggler captain in Saba has a secret compartment in his hold, and he knows the harbormaster's sorcerer will come aboard to search for magic. So he has hired a sorcerer of his own, who lays both hands on the hidden panel and wraps it in a quiet cloak. The next morning the harbormaster's sorcerer walks the whole length of the hold, frowning at everything, and finds nothing enchanted anywhere. He leaves. The smuggler relaxes. What neither of them knows is that a much better sorcerer is coming tomorrow.

Written for this archive, not from the book

Find it in the spellbook of Sorcery