Atlantean Trilogy Archive
A panorama of skills: an acrobat leaping, a scribe writing, a thief climbing a moonlit wall, a tracker, a lyre player and sparring fighters.

Zen Archery

Skill, Combat

A mystical archery talent.

From the book

Zen Archery is a mystical gift for the bow. It lets the archer sense the exact position of a target concealed by darkness, smoke, mist, illusion, invisibility or any camouflage, so long as nothing solid such as a wall or trees actually blocks the shot. Even a blind archer with this talent could shoot as a skilled bowman. The Zen archer can also shoot from any stance, while running or even while falling, with no penalty or loss of effect.

Both Archery I and Archery II must be learned first, and only a practitioner of mysticism or another Zen archer can teach it. It costs 2,000 XP and, like other combat skills, takes 1-3 months to develop.

At a glance

Skill group
Combat
Cost
2,000 XP
How it works
Senses targets hidden by darkness, smoke, illusion or invisibility; fires from any position, running or falling, without penalty
Requires
Archery I and Archery II; taught only by a mystic or another Zen archer
Learning time
Combat skills take 1-3 months to develop; non-professionals must train with a qualified instructor
Learned by
Monk (12), Savant (optional, Mysticism, 7th level or later)