
Juggling
Skill, Performing
Juggling several balanced objects indefinitely, plus skill at throwing hand-held items and catching missiles thrown at the character.
From the book
Juggling lets a character keep 3 reasonably balanced objects, each weighing no more than 5 lb, in the air for as long as they like, adding one more object with each further level of ability. Beyond the show itself, the skill makes the character an accurate thrower of any hand-held item (though not of weapons) and able to throw half as many items in a round as they can juggle.
Jugglers can also snatch thrown missile weapons out of the air 95% of the time, but a missed catch means the missile strikes them automatically. Juggling can be done in teams by characters with Acrobatics II, though this takes practice. It costs 1,000 XP, and non-Harlequins need 1-3 months of tutoring.
At a glance
- Skill group
- Performing
- Cost
- 1,000 XP (non-Harlequins need 1-3 months of tutoring)
- How it works
- 3 objects (up to 5 lb each) +1 per level; catches thrown missile weapons 95% (a miss means being hit); can throw half as many items as can be juggled per round
- Learned by
- Harlequin (1)