Atlantean Trilogy Archive
A torchlit vault of jeweled staves, wands in a velvet case, amulets, rings on a cushion, and a rune-lit breastplate beside a glowing sword.

Cloak of Environmental Adaptation

Magic item, Miscellaneous magic item

A cloak that reproduces the Environmental Adaptation spell of Elemental Magic.

From the book

Three times a day this cloak grants Environmental Adaptation, the 6th level Elemental Magic spell that suits its wearer to any natural setting, such as under water, desert or frozen tundra, making him immune to ordinary climate there and able to move as easily as a native beast.

As a greater magic item its magic is permanent and renews itself each day. Making one calls for the materials of a minor magic item and two months plus two weeks for each level of the spell it holds, with a 99% chance of success; one offered for sale usually costs at least twice its materials plus 2,000 G.P. per week of enchanting. Because Environmental Adaptation belongs to druids and practitioners of Elemental Magic alone, casters of other professions may neither make nor use it. It counts toward the seven magic items a person may carry or wear at once; go past seven and none of them works.

At a glance

Item type
Miscellaneous magic item
Spell
Elemental Magic 6th level: Environmental Adaptation
Uses
3 times per day
Creation rules
See Greater Magic Items (p. 143)
Restricted spell
Environmental Adaptation (druids and practitioners of Elemental Magic only)
Time to complete
2 months + 2 weeks per level of the spell enchanted
Chance of success
99%
Value
At least 2x materials + 2,000 G.P. per week of enchanting
Recharge
Powers replenish each day