Atlantean Trilogy Archive
A torchlit vault of jeweled staves, wands in a velvet case, amulets, rings on a cushion, and a rune-lit breastplate beside a glowing sword.

Amulet of Protection from Drunkeness

Magic item, Amulet

Keeps the wearer sober no matter how much alcohol is consumed.

Also called Amulet of Protection from Drunkenness

From the book

Made of amethyst set in copper, this amulet keeps its wearer from becoming intoxicated, however much alcohol he drinks. Amulets are usually made from at least 7 oz. of gold, silver or copper set with several gems of one kind or a single large stone, and their protection lasts as long as they are worn.

As a greater magic item its magic is permanent and renews itself each day. Making one calls for the materials of a minor magic item and two months plus two weeks for each level of the spell it holds, with a 99% chance of success; one offered for sale usually costs at least twice its materials plus 2,000 G.P. per week of enchanting. It counts toward the seven magic items a person may carry or wear at once; go past seven and none of them works.

At a glance

Item type
Amulet
Stones and metal
Amethyst ("amythyst") set in copper
Effect
Protects the wearer from intoxication by alcoholic drink
Construction
At least 7 oz. of gold, silver or copper, studded with precious stones of a specific type (or one large stone)
Duration
Continuous while worn
Creation rules
See Greater Magic Items (p. 143)
Time to complete
2 months + 2 weeks per level of the spell enchanted
Chance of success
99%
Value
At least 2x materials + 2,000 G.P. per week of enchanting
Recharge
Powers replenish each day

Book spelling 'Drunkeness' (sic).