Atlantean Trilogy Archive
A torchlit vault of jeweled staves, wands in a velvet case, amulets, rings on a cushion, and a rune-lit breastplate beside a glowing sword.

Amulet of Protection from Disease

Magic item, Amulet

Makes the wearer almost wholly immune to disease.

From the book

Made of amber set in copper, this amulet makes its wearer 95% immune to every type of disease. Amulets are usually made from at least 7 oz. of gold, silver or copper set with several gems of one kind or a single large stone, and their protection lasts as long as they are worn.

As a greater magic item its magic is permanent and renews itself each day. Making one calls for the materials of a minor magic item and two months plus two weeks for each level of the spell it holds, with a 99% chance of success; one offered for sale usually costs at least twice its materials plus 2,000 G.P. per week of enchanting. It counts toward the seven magic items a person may carry or wear at once; go past seven and none of them works.

At a glance

Item type
Amulet
Stones and metal
Amber set in copper
Effect
95% immunity to all types of disease
Construction
At least 7 oz. of gold, silver or copper, studded with precious stones of a specific type (or one large stone)
Duration
Continuous while worn
Creation rules
See Greater Magic Items (p. 143)
Time to complete
2 months + 2 weeks per level of the spell enchanted
Chance of success
99%
Value
At least 2x materials + 2,000 G.P. per week of enchanting
Recharge
Powers replenish each day