
The Power of Elemental Fire
Alchemy, Elemental power
Makes the alchemist immune to fire and heat and able to superheat his body and held metal weapons, but weaker against cold and water.
From the book
An alchemist with this Power cannot be harmed by fire or heat of any kind. He or she can superheat the body so that flammable things catch fire at a touch, and can heat a metal weapon in hand until it deals an additional 1-4 points of heat damage. The alchemist can also speak with Fire Elementals. The drawback is a -2 (-10%) penalty on saves against cold or water-based attacks.
It is one of the four Elemental Powers an alchemist can gain, permanently, from the elixirs of Essential Earths (25% per eight-week treatment); only one can ever be acquired, and its Focus sigil is what the alchemist concentrates on while drinking them.
At a glance
- Immunity
- All fire and heat
- Superheat
- Ignites flammables by touch; held metal weapon deals +1-4 heat damage
- Language
- Fire Elementals
- Drawback
- -2 (-10%) saves vs cold or water-based attacks
- Focus (sigil, described)
- Upright triangle
- Gained via
- Essential Earths elixirs