
Suggestion
Spell, Mysticism, level 1
Plants a plausible, non-harmful idea in one being's mind empathically, needing no shared language; those who see through it can resist.
From the book
The caster sends an empathic suggestion into the mind of one living creature or being. The idea has to seem sensible to the subject and cannot be something plainly harmful or dangerous to it. Because it is empathic rather than spoken, the caster does not need to share the subject's language. It reaches 10 ft. for each level of ability.
The subject saves vs Intelligence to notice that the thought is not his own. Success means he senses an outside influence and can refuse it; failure means he takes the idea for his own and acts on it at the first opportunity.
At a glance
- Range
- 10 ft. per level of ability
- Save
- vs Intelligence, as stated
- Spell type
- Variable, as stated
- Limits
- Must seem logical or reasonable to the subject; cannot be obviously harmful or perilous to it
A scene
The Tartessian guard at the warehouse gate speaks no language Tobin the charlatan knows, but that hardly matters. Tobin leans against a post a few strides away, picks at his fingernails, and pushes one small, sensible idea into the man's head: the back gate. Did anybody lock the back gate? The guard frowns, scratches his neck, glances toward the rear of the compound. It would only take a moment to check. He shoulders his spear and walks off, and Tobin slips through the front gate the instant his back is turned.