Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Pass through Earth and Stone

Spell, Elemental Magic, level 7

Lets the caster travel through soil or rock unimpeded, or stay inside stone for the duration; remaining beyond it kills the caster.

From the book

The caster travels through as much as 100 ft. of soil or rock of any type, never slowed or hindered. If desired, the caster can instead settle inside a large enough stone or mass of earth and stay there while the spell lasts, which is 10 minutes per level of ability. Staying inside after the spell ends kills the caster. There is no save.

At a glance

Distance
Up to 100 ft. of soil or rock
Duration
10 minutes per level of ability
Save
None
Spell type
Non-variable
Hazard
Caster is killed if still inside the stone or earth when the duration ends

A scene

The high priests of Heru had condemned the druid Sefu to die at dawn in the Public Square of Acheron. He had other plans. In the dark of his cell below the Halls of Justice he pressed his hands to the wall and stepped into it, as easily as stepping into a pool. The stone took him in. He walked through solid rock, under the prison wall and up into the cellar of the tannery beyond it, counting under his breath all the while. Anyone caught inside the stone when the magic ends stays there forever.

Written for this archive, not from the book

Find it in the spellbook of Elemental Magic

Spell type printed as Non-variable although duration scales with level.