
Omniscience
Spell, Divine Magic, level 7
The caster may put up to three specific questions about things within 100 ft.; the spell combines Soul Search, Enlightenment, Locate Object, Detect Good/Evil and Detect Magic.
From the book
Lets the caster learn whatever they want to know about the creatures, objects and devices within 100 ft. of where it is cast. In effect it combines Detect Magic, Locate Object, Detect Good/Evil, Enlightenment and Soul Search. Information comes only in answer to specific questions, and the caster may ask up to three.
At a glance
- Restricted to
- Practitioners of Divine Magic only
- Area
- 100 ft. radius
- Limit
- Up to 3 specific questions
- Save
- None
- Spell type
- Non-variable
A scene
The ruined First Age temple on Taproban Island is full of strange objects, and the savant Theokles has no time to study them all before the jungle swallows the expedition. He stands in the middle of the great hall and prays, and the god opens his mind to everything within a hundred feet. He is allowed three questions. Which of these objects is magical? What is the jade box and who made it? Is anything alive in this room with evil intent? The third answer makes him turn very slowly toward the ceiling.