Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Minor Miracle

Spell, Divine Magic, level 5

Draws on the deity to fully heal one creature, create a weatherproof comfortable shelter of light for a day, or undo an accidental mishap as if it never happened.

From the book

Calls on the power of the caster's deity for one of three works. The first fully heals one living creature or being, restoring lost hit points and curing any physical or mental disease or condition, blindness and deafness included.

The second raises a cube or sphere of astral light, as big as 10x10x10 ft., that no storm or foul weather can get into. Inside it stays dry and a pleasant 70 degrees F whatever the weather outside, for 24 hours.

The third prevents a fairly small accident, such as a fumble in melee, a rope snapping at the worst moment, or a weapon, piece of armor or fragile item breaking. As long as the mishap was truly accidental, the caster can reverse it so that, to all purposes, it never took place.

At a glance

Restricted to
Practitioners of Divine Magic only
Options
1 Complete healing of one creature; 2 10x10x10 ft. weatherproof cube or sphere at 70 degrees F for 24 hours; 3 Undo a minor accidental mishap
Save
None
Spell type
Non-variable

A scene

The rope snaps with a crack like a whip, and the priestess Zawadi drops away from the cliff face above the Lake of Dragons. Halfway through her scream, she gasps a prayer. The world lurches. She is hanging from the rope again, one hand on the rock, and the rope is whole, the frayed strands knitted back together, as if the break had never happened at all. The climbers above her never saw a thing. They only wonder why she has gone so pale, and why she is laughing.

Written for this archive, not from the book

Find it in the spellbook of Divine Magic