Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Frost

Spell, Elemental Magic, level 2

Coats an area in slick ice that trips anyone crossing it, or alternatively freezes one person so they can neither move nor speak.

From the book

The spell can be used in either of two ways. Cast on the ground, it spreads a slick layer of ice crystals over as much as 1000 sq. ft.; everyone who steps onto the patch must save vs Dexterity every round or slip and go down. Cast on one person, it 'freezes' the victim, who can then neither move nor speak.

Either use lasts 10 minutes and is resisted with a save vs Dexterity; someone who saves against the freezing effect takes no harm. The spell is Non-variable.

At a glance

Area
Up to 1000 sq. ft.
Effect
Those entering must save vs Dexterity each round or fall; or 'freeze' a single individual (no movement or speech)
Duration
10 minutes
Save
vs Dexterity (in either case); a successful save vs freezing means no damage
Spell type
Non-variable

A scene

The harbor guard of Promeus chased the warlock down the quay, spears leveled, past the racks of drying cod. Ivar did not bother running any faster. He turned, swept one hand along the planks, and a glittering skin of rime raced across the planks around him. The first two guards went down in a clatter of spears and fish. The sergeant kept his feet, arms windmilling, and edged forward inch by inch; the next step put him flat on his back as well. For ten minutes nobody on that quay did anything but fall.

Written for this archive, not from the book

Find it in the spellbook of Elemental Magic