Atlantean Trilogy Archive
A meditating mystic glows on an altar beneath swirling stars, black flame, holy light, fire, waves, spirits and sigils in a sunken hall.

Away (Command)

Spell, High Magic, level 4

Commands a creature to leave and stay away from the caster for at least an hour, unless the caster attacks it.

Also called Away

From the book

The caster orders one creature or being within 100 ft. to leave at once. On a successful save vs Will, the target must back away from the caster for 1 round and may then act freely. On a failure it must go immediately, traveling until it is out of the caster's sight, and cannot come near the caster for at least 1 hour. If the caster attacks the victim, the command is broken and the victim may act as it pleases.

At a glance

Range
100 ft.
Effect
Failed save: leave until out of sight, cannot approach for 1 hour; success: move away 1 round
Save
vs Will
Spell type
Non-variable

A scene

The tax collector from the Joktan governor's office had been following the wizard Hazael around the market for an hour, waving a scroll and demanding arrears on a house Hazael had sold two years ago. At last Hazael turned, pointed and spoke a single word of command. The collector's mouth snapped shut. He turned on his heel and walked briskly off through the crowd, around the corner, and out of sight, without once looking back. He would not be able to come near Hazael again for an hour. It was the most peaceful hour of the wizard's week.

Written for this archive, not from the book

Find it in the spellbook of High Magic