Atlantean Trilogy Archive
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Shields

Rule, Combat

Carrying a shield protects the shielded flank, improves parries and allows shield-bashing.

From the book

A shield brings three advantages. Its bearer can never suffer an undefended attack from the side the shield covers. When the shield is used to parry, the defender adds +2 to the die. It can also be used offensively to batter or ram a foe for 1-6 points of bludgeoning damage, with +2 to hit; an attacker who accepts the standard non-proficiency penalty may try to knock the opponent down with the blow.

At a glance

Flank
No undefended attack from the shielded flank
Parry
+2 on the die
Bash/ram
1-6 bludgeoning; +2 to hit; knockdown possible by accepting the non-proficiency penalty