Atlantean Trilogy Archive
An apothecary storeroom with shelves of herb jars, trays of glowing gems, feathers and horns, and sharks swimming past a sunken city.

Artemesia

Ingredient, Herb

Artemesia is a magical herb for detecting spirits.

From the book

Artemesia is a magical herb for detecting spirits. Seven drams each of artemesia, flax and hemp, burned as Fumes of Spirit Detection, force every spirit, astral or invisible presence within 20 ft. to become visible for at least 10 minutes. It grows along roadsides, on slopes and on riverbanks, and costs 2 S.P. per dram.

At a glance

Type
Magical plant/herb
Properties
Detect spirits
Terrain
R (Roadsides), S (Slopes), RB (Riverbanks, stream beds)
Cost
2 S.P. per dram
Used in
Fumes of Spirit Detection (7 drs.)